Bingo Rules

Rules and how to play Bingo, number calling, and online bingo:

Bingo is played in halls. Bingo rules and payouts and play variations vary from place to place. Bingo brochures detailing particular games, rules and payouts are usually available at each respective location.

Basically, players buy cards with numbers on them in a 5 x 5 grid corresponding to the five letters in the word B-I-N-G-O. Numbers such as B-2 or 0-68 are then drawn at random (out of a possible 75 in American Bingo, and 90 in British and Australian Bingo) until one player completes a ‘Bingo‘ pattern, such as a line with five numbers in a vertical, horizontal or diagonal row on one of their cards and wins the prize. There are many possible patterns to play for.

A bingo Card contains 24 numbered spaces and one free space (blank), with which you play BINGO. The numbers are assigned at random on each card and are arranged in five columns of five numbers each by five rows (5 x 5 = 25 in total including the blank square).

The numbers in the B column are between 1 and 15, in the I column between 16 and 30, in the N column (containing four numbers and the free space) between 31 and 45, in the G column between 46 and 60, and in the O column between 61 and 75.

Players have thousands of unique (unduplicated) cards to choose from. Some manufacturers print unduplicated series of 6,000 cards. There are also series of 9,000 cards available. Hard cards and Flimsy cards have a series number printed on them. For example, card number 1252 will always have the same numbers in the same spaces.

Bingo in the United Kingdom and Australia

In the U.K. Bingo is played mainly in large halls with cash prizes, the larger commercial concerns are linked up with other halls during one particular game in the evening and large cash sums can be won on these.

It is also played in nearly every seaside town in the U.K. on screens in front of the player who pulls a slide across to cover the number called, but, presumably because of our gambling laws, there are no cash prizes, just various items like cuddly toys.

The other times Bingo is played, again for prizes, not cash, is in a myriad of local halls or schools around the country, usually as a fund raiser for various concerns like an old people’s Day Centre. Here the prizes are donated by shopkeepers and businesses in the town and surrounding area and the atmosphere at these Bingo games is usually very relaxed and a fun evening out where everyone is welcome, even children.

The prizes vary for these games but on average a prize for any one line is worth about £1.00 — £2.50 (depending on who is organising the bingo evening), any 2 lines would be worth about £2 — £5 and a full house (all the numbers on a card) worth £5 — £10. They could be boxes of chocolates, bottles of wine, a grocery hamper, a voucher from a local butcher for meat or a cream tea for two at a local tea-shop or even 2 free passes to a swimming pool. Anything really.

U.K. (and Australian) bingo cards have three lines and nine columns (see picture above) and usually come in «Books»; single or multiple. A single book would contain ten 10 pages (10 cards) each of a different colour: Gold, Lime, Violet, Yellow, Pink, Grey, Orange, Blue, Red and White.

A multiple book has 6 single books. Each page in a multiple book has 6 cards of the same colour. The 6 cards on a page are joined with perforated edges and can be pulled apart. Experienced players will play all 6 books and inexperienced players or young children may only play 1 book, or even a single card.

As well as books, there are also single sheets of bingo cards sold with the 6 sections on (six cards) and these are called «Flyers». Again you can buy just one section or 6 to suit your pocket or your experience. The flyers cost more per game than on the books but the prizes are usually worth a bit more.

In the large towns and cities Bingo is fairly «big business» and people play in deadly earnest, hoping to win that elusive jackpot. In small towns and villages it’s much more of a social occasion with amateur callers and a lot lighter atmosphere.

Australia uses the same bingo cards as in the U.K. In Sydney and Melbourne the callers are incredibly fast. In Perth they call a lot slower.

Number calling

The numbers are announced quickly by the Caller, so you must pay careful attention to the numbers that are called and mark them quickly and accurately on your card(s).

The caller keeps calling numbers until one or more players claim BINGO. Then the game stops and the numbers are verified. If there is a winner, the prize is awarded and a new bingo game begins with new cards. If there is more than one winner, the prize is split among all the winners.

In Las Vegas many variations including Letter X, Six Pack and Coverall Bingo are offered. Additionally, some places offer special progressive payouts as high as $10,000.

Electronic Bingo

Computers are changing the way we play the bingo game in bingo halls. In the past few years many bingo players have moved to portable, handheld bingo computers or devices that allow them to play multiple cards at the same time with ease.

Electronic bingo devices have a tracking mechanism so players will never miss a bingo, even if they are playing multiple cards.

Players using these devices simply listen for the caller to call the next number and then punch the corresponding key on the machine. The computer automatically scans the electronic bingo cards to see if the number called is there and marks it for all the cards that have that number.

If one of the cards gets a bingo, the player will know and it is up to him or her to alert the caller by shouting BINGO.

Different types of electronic bingo devices are available. One of the more advanced systems features a colour screen showing several bingo cards at a time and with sound effects.

Some handheld devices can hold up to 200 bingo cards per game. However, certain bingo halls may limit the number of cards that can be played at one time.

Online Bingo

When playing online, your bingo cards are randomly selected for you. Most online games give you 3 or 4 cards. Other games let you take more.

Every online bingo game has a caller or a display board for the bingo numbers. The game pattern is also displayed. Some games automatically mark the numbers on your card for you.

 

Keno Rules

Game rules and how to play Keno:

Keno is similar to Lotto. It was first introduced in China many years ago. The game was brought to the USA in the mid 1800’s by the Chinese immigrants who came to work in the mines and on the railroad. It is a very popular game and very easy to play. It is an exciting pastime and, most importantly, it offers the possibility of winning large payouts on relatively small wagers.

Keno is usually played in Casino lounges specifically allocated for the game, but there are so called ‘Keno runners‘ who will collect your ticket and deliver the winnings if the player wants to play from outside the lounge area. There are many television monitors spread all over the Casino halls to keep players informed of the winning numbers.

There is also the video version of Keno. These are slots-like coin operated machines. It plays using the same principle with similar rules of the regular Keno, but you get the results much faster.

To play Keno, you select a minimum of 4 but no more than 10 numbers between 1 and 80. Each selection is called a ‘Spot’, so if you select 10 numbers you are playing a 10 Spot game.

Keno tickets are located at tables throughout the Casino and in the Casino’s Keno lounge. The Casino provides a ‘Keno crayon’ for this purpose.

Simply mark a blank Keno ticket with the numbers of your selection. Then present your ticket to the Keno desk with your wager and the clerk will give you a duplicate ticket. In a few minutes, twenty numbered Keno balls will be drawn at random from a barrel containing 80 numbered balls, and if enough of your selected numbers are drawn, you are a winner. The results are displayed on screens, called Keno boards, throughout the Casino.

Minimum bets can be as low as 5 cents, although some Casinos only accept bets of $1 or more. The house’s Keno brochures give you information about payoffs and various tickets you can play.

The amount of money you win is dependent upon the type of ticket you play and the number of ‘spots’ caught. You may play as many tickets as you wish. You could win as much as $50,000 on a $1 wager in some Casinos.

The round of a Keno game is called a Keno race. In many Casinos, ‘multi-race’ Keno is featured, where you can play a number of consecutive Keno races at one time.

The house advantage on Keno varies according to the Keno game played. It is always around 30% or more. The chances of hitting one number in 80 is 0.25%, making Keno among the worst bets you can make.

Baccarat rules (Punto Banco)

The basics and how to play baccarat

Baccarat or Punto Banco is usually played in a separate casino area. The playing table is about the size of a craps table with three casino dealers and up to 12 or 14 players.

There are just two principal bets to make: banker or player — Banco or Punto, plus the rarely used Standoff. Some casinos let the players deal the cards in turn and others have a casino dealer to deal the cards. In online Baccarat the cards are dealt automatically by a virtual dealer.

Each player, including the player dealing, may bet on either Punto or Banco but it is customary for the dealer to bet on Banco. Players may opt not to deal, passing the ‘Shoe‘ to the next player. The shoe remains with one player as long as the Bank wins. If Punto wins, the shoe passes on to the next player.

Two hands are dealt and you bet which one will win, or that they will tie. It is just like betting on Black or Red at roulette, and the payoff is even money, 1:1 (except for the standoff, which pays 8-1 or 9-1). The only difference between the Banco and Punto bet is a win on Banco will cost you 5% commission or tax levied by the casino — the in-built advantage.

The reason for taxing the Banco is because it has been established that over an 8-deck cards play on average the Banco will win three to four hands more than the Punto.

Each hand consists of a minimum of two and a maximum of three cards. The person dealing will put two cards, face down, tucked under the shoe, and give the player with the largest bet on Punto the other two cards, face down.

The Punto player then looks at the cards and gives them back to the player who is dealing. Then the player who is dealing will turn over the cards of both hands while one of the casino dealers will announce the results and the winner.

If either hand has a total of 8 or 9 (nine is the highest), then it is called a ‘Natural’ and no more cards are dealt. If it is not a natural, then depending on the value of each hand the casino dealer may instruct the card dealer to deal a third card. The decision when to deal a third card follows precise set rules used by all casinos.

Once dealing is completed, the hand with the highest count wins. The paying casino dealers will collect the losing bets first and then pay the winning ones. The player who actually deals the cards is not responsible for the payouts. He is just like any other player, playing against the casino.

The rules

Baccarat is played from a six-deck or an eight-deck shoe. All face cards and 10s have no value. Cards less than 10 are counted at face value, Aces are worth 1. Suits don’t matter. Only single digit values are valid. Any count that reaches a double digit drops the left digit. 15 is counted as 5 and 25 is also counted as 5.

To start, the players bet either on Banco or Punto or Standoff. The card dealer gives two cards each; first to the player and then the banker. The object of the game is to bet on the hand that you think will have the highest total value.

A third card may be dealt to either or both the player (Punto) and the bank (Banco) based on the following three-card-rules. It is not necessary to learn these rules to play, they are compulsory decisions and therefore automatic. Only on rare occasions a mistake is made:

Player’s third-card-rule

 

  • If either the player or the bank have a total of 8 or 9 on the first two cards no further cards are drawn. The resulting hand is called a natural and the hand is over.
  • If the player’s total is less than or equal to 5 the player’s hand draws a third card.
  • If the player does not draw a third card, then the bank’s hand stands on 6 or more and takes a third card on a total of 5 or less. If the player does take a third card then the Bank’s third-card-rule below will determine if the bank takes a third card.

 

Bank’s third-card-rule

  • If the bank’s total is 2 or less then bank draws a card, regardless of what the players third card is.
  • If the banks total is 3 then the bank draws a third card unless the players third card was an 8.
  • If the banks total is 4 then the bank draws a third card unless the players third card was a 0, 1, 8, or 9.
  • If the banks total is 5 then the bank draws a third card if the players third card was 4, 5, 6, or 7.
  • If the banks total is 6 then the bank draws a third card if the players third card was a 6 or 7.
  • If the banks total is 7 then the bank stands.

House advantage
Banker (Banco) 1.17%
Player (Punto) 1.36%
Tie (Standoff) 14.12% at 8:1 payout

 

Slots and Video Poker Rules

Slot machines

Slots are fun and easy to play. There are really no particular rules you need to be concerned with. The main object of the game is to hit a jackpot. Drop in a coin and pull the handle. The lights and ringing bells will let you know when you have hit the jackpot. If you have a question or are unsure of something, simply ask a slot attendant for assistance.

All slot machines display the payoffs, and those that work in a certain way, have instructions on them.

Slot machines were introduced around the turn of the century, and their popularity increases daily. For many players, playing slots is still the most enjoyable and relaxing form of gambling.

These so called ‘one-armed bandits’ can be found in every casino, with a variety of models and coin denominations to please every player, including mechanical, electromechanical video, and the new touch-screen versions. With one touch of the screen, you can change from poker to slots. There are three to nine reels, criss-crosses, multiples, progressives, and specialty machines such as 21, Keno, Videopoker, Poker Bingo, and Video Horse Racing and Dog Racing.

What has really revitalized slot machine play is the adaptation of bonus games. Bonus slot games can pay the player in a variety of ways including; free slot spins, coin multipliers or progressive jackpots. Bonus slot games can be triggered by getting three bonus symbols on a pay-line or on some slot games three bonus symbols in the pay-field. Online casinos have utilized the power of computer software to create some of the most exciting versions of bonus games in the industry.

There are many different slot machine games. Jackpot size, combinations, symbols, size and number of coins allowed in each play vary as well. Included in these games are the popular Videopoker games. Modern slot machines are completely electronic. Symbol combinations come up randomly and machines are pre-programmed to return a certain percentage to the players.

Slots account for a good portion of a casino’s action and winnings. They are simple to use, inexpensive to maintain, and require little or no skill to play.

To the player, a slot machine returns on average between 85% and 98%. The average casino advantage is calculated to be around 9%.

Smart Card Gaming Technology — the coin-less gaming system

Gaming has never been easier with the introduction of Smart Card Coinless Gaming. This also means added security and more convenience to the players.

Smart Cards replace the need to feed coins into slot machines and provide players with hours of coinless casino pleasure.

A Smart Card is a credit-card sized plastic card with an embedded computer chip. Cash is loaded onto the Smart Card electronically and amounts are stored on the card and can be retrieved immediately or at a later stage.

The Casino offers automated cashier machines called Smart Cashiers that allow players to retrieve or cash out their winnings or their credit balance amount from their Smart Card on these Smart Cashiers machines.

The Smart Card reduces the need to carry large amounts of cash and coins and is clean and far more hygienic. Bets are loaded electronically into slot machines via the Smart Card and winnings are automatically recorded onto it. Table games such as Roulette, Baccarat (Punto Banco), Poker and Blackjack can also make use of the Smart Card system.

Videopoker

Videopoker is a draw poker in slot machine form. Players Hold or Discard from five cards showing and get a second deal, or stand with a pat hand. It has become the most popular game of chance among casino players in the U.S. Eighty percent of respondents to a recent survey in Las Vegas said they played videopoker.

There are important differences between Videopoker and Table Poker worth noting as follows:

  1. In Videopoker the House is represented by a machine not a dealer and the video machine does not attempt to beat you.
  2. You don’t have to figure out what the other player’s hand could be like when playing against other players.
  3. You cannot bluff.
  4. You do not run the risk of being beaten by another player. If you have a strong hand, you win. In Table Poker, you could have a strong hand like three of a kind and lose to another player who has a better hand.
  5. A good decision in Videopoker may be a bad one for Table Poker. What is advantageous to hold in Videopoker may prove disadvantageous in Table Poker and vice versa.

Since its introduction in the early 1980’s, Videopoker has grown into one of the casino’s most popular games. Unlike regular Poker, which is played against other players at a poker table, Videopoker is played individually on a machine that uses video technology to create a Poker hand.

Based on the classic Five Card Stud, Videopoker challenges players to build the best possible five-card hand. The player is dealt five cards and has the option of discarding any or all of the cards. New cards are dealt to replace the discards.

Payoffs are based on a scale, paying players for hands as low as a pair of tens or Jacks all the way up to a Royal Flush. Like slot machines, Videopoker machines are available in many denominations, with 25c and $1 machines being the most popular. Many casinos also offer progressive payoffs or bonuses for Royal Flushesor other special hands. Videopoker provides variety too, with versions ranging from ‘Jacks or Better‘ to ‘Deuces Wild‘ and ‘Jokers Wild‘.

The ranking of hands starting from the highest are as follows:

  1. Five of a Kind
  2. Royal Flush
  3. Straight Flush
  4. Four of a Kind
  5. Full House
  6. Flush
  7. Straight
  8. Three of a Kind
  9. Two Pair
  10. A Pair

Five of a Kind is only possible when using a Joker or Wild Cards and is the highest possible hand.

Note: Las Vegas regulations require that the outcome of any hand in Videopoker not be affected by the number of coins played. If you get a good hand with one coin bet, you would have been dealt the same hand with two or more coins.

House advantage 3% average

Craps Rules

The basics

Casino Craps (or Bank Craps), a dice game, is one of the most exciting casino games. It is common to hear yelling and shouting at a craps table. It is played on a purpose-built table and two dice are used. The dice are made after very strict standards and are routinely inspected for any damage. As a matter of course, the dice are replaced with new ones after about eight hours of use, and casinos have implemented rules in the way a player handles them.

To begin, the Shooter (one of the players) must bet at least the table minimum on either the Pass Line or the Don’t Pass Line (sometimes called ‘win’ or ‘right’ bets and ‘don’t win’ or ‘wrong’ bets). The shooter is presented with multiple dice (normally five) by the Stickman, and must choose two to roll with. The remaining dice are returned to the Stickman’s Bowl and are not used.

The shooter must handle the dice with one hand only when throwing and the dice must hit the walls on the opposite end of the table. In the event that one or both dice are thrown off the table, they must be inspected (usually by the stickman) before putting them back into play.

The craps table can accommodate up to about 20 players, who each get a round of throws or at ‘shooting’ the dice. If you don’t want to throw the dice, you can bet on the thrower. Several types of bets can be made on the table action. The casino crew consist of a Stickman, Boxman and two Dealers.

The game is played in rounds, with the right to roll the dice by each player moving clockwise around the craps table at the end of each round. A player may choose not to roll but can continue to bet.

Each round has two phases: Come Out and Point. To start a round, the shooter makes one or more Come Out rolls. A Come Out roll of 2, 3 or 12 (called Craps, the shooter is said to ‘crap out’) ends the round with players losing their Pass Line bets. A Come Out roll of 7 or 11 (a Natural) results in a win for Pass Line bets. The shooter continues to make Come Out rolls until he rolls 4, 5, 6, 8, 9, or 10, which number becomes the Point. The dealer then moves an On button to the point number signifying the second phase of the round. If the shooter rolls the point number, the result is a win for bets on the Pass Line. If the shooter rolls a seven (a Seven-out), the pass line loses and the round ends.

The first roll of the dice in a betting round is the Come Out roll — a new game in Craps begins with the Come Out roll. A Come Out roll can be made only when the previous shooter fails to make a winning roll, that is, fails to make the Point or makes a Seven-out (rolls a seven).

A new game then begins with a new shooter. If the current shooter does make his Point, the dice are returned to him and he then begins the new Come Out roll. This is a continuation of that shooter’s roll, although technically, the Come Out roll identifies a new game about to begin.

When the shooter fails to make his or her Point, the dice are then offered to the next player for a new Come Out roll and the game continues in the same manner. The new shooter will be the person directly next to the left of the previous shooter — so the game moves in a clockwise fashion around the craps table.

The dice are rolled across the craps table layout. The layout is divided into three areas — two side areas separated by a center one. Each side area is the mirror reflection of the other and contains the following: Pass and Don’t Pass line bets, Come and Don’t Come bets, Odds bet, Place bets and Field bets. The center area is shared by both side areas and contains the Proposition bets.

Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don’t bets lose when the come out roll is 7 or 11, and don’t bets win when the come out roll is 2 or 3. Don’t bets tie when the come out roll is 12 (2 in some casinos; the ‘Bar‘ roll on the layout indicates which roll is treated as a tie).

A player joining a game and wishing to play craps without being the shooter should approach the craps table and first check to see if the dealer’s ‘On’ button is on any of the point numbers. If the point number is Off then the table is in the Come Out round. If the dealer’s button is ‘On’, the table is in the Point round where most casinos will allow a Pass Line bet to be placed. All single or multi roll ‘Proposition bets’ may be placed in either of the two rounds.

Between dice rolls there is a period for the dealers to make payouts and collect the losing bets, after which players can place new bets. The stickman monitors the action at the table and decides when to give the shooter the dice, after which no more betting is allowed.

Below is a list of the various bets you can make at craps.

Pass Line Bet — You win if the first roll is a natural (7, 11) and lose if it is craps (2, 3, 12). If a point is rolled (4, 5, 6, 8, 9, 10) it must be repeated before a 7 is thrownin order to win. If 7 is rolled before the point you lose.

The fundamental bet in craps is the Pass Line Bet, which is a bet for the shooter to win their point number. A Pass Line Bet is won immediately if the Come Out roll is a 7 or 11. If the Come Out roll is 2, 3 or 12, the bet loses (known as ‘crapping out’). If the roll is any other value, it establishes a Point; if that point is rolled again before a seven, the bet wins. If, with a point established, a seven is rolled before the point is re-rolled, the bet loses (‘seven out’). A Pass Line win pays even money.

Odds on Pass Line Bet — After a point is rolled you can make this additional bet by taking odds. There are different payoffs for each point. A point of 4 or 10 will pay you 2:1; 5 or 9 pays 3:2; 6 or 8 pays 6:5. You only win if the point is rolled again before a 7.

Come Bet — It has the same rules as the Pass Line Bet. The difference consists in the fact you can make this bet only after the point on the pass line has been determined. On a Come Out roll the Come Bet is placed on the pass line as they are an identical bet. After you place your bet the first dice roll will set the come point. You win if it is a natural (7, 11) and lose if it is craps (2, 3, 12). Other rolls will make you a winner if the come point is repeated before a 7 is rolled. If a 7 is rolled first you lose.

A Come Bet is played in two rounds and is played similar to a Pass Line Bet. The main difference is that a player making a Come Bet will bet on the first point number that ‘comes’ from the shooter’s next roll, regardless of the table’s round. If a 7 or 11 is rolled on the first round, it wins. If a 2, 3 or 12 is rolled, it loses. If instead the roll is 4, 5, 6, 8, 9, 10 then the Come Bet will be moved by the base dealer onto a Box representing the number the shooter threw. This number becomes the Come Bet point and the player is allowed to add odds to the bet. The dealer will place the odds on top of the Come Bet, but slightly off center in order to differentiate between the original bet and the odds. The second round wins if the shooter rolls the Come Bet before a seven. If the seven comes before the number (the Come Bet), the bet loses. On a Come Out roll for the pass line the Come Bet is in play, but traditionally the odds are not working unless the player indicates otherwise to the dealer.

Because of the Come Bet, if the shooter makes their point, a player can find themselves in the situation where they have a Come Bet (possibly with odds on it) and the next roll is a Come Out roll. In this situation odds bets on the come wagers are presumed to be not working for the Come Out roll. That means that if the shooter rolls a 7 on the Come Out roll, any players with active Come Bets waiting for a ‘come point’ lose their initial wager but will have their odds money returned to them. If the ‘come point’ is rolled the odds do not win but the Come Bet does and the odds are returned. The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the ‘come point’, the odds bet will win along with the Come Bet, and if a seven is rolled both lose.

Odds on Come Bet — Exactly the same thing as the Odds on Pass Line Bet except you take odds on the Come Bet not the Pass Line Bet.

Don’t Pass Line Bet — This is the reversed Pass Line bet. If the first roll of a dice is a natural (7, 11) you lose and if it is a 2 or a 3 you win. A dice roll of 12 means you have a tie or push with the casino. If the roll is a point (4, 5, 6, 8, 9, 10) a 7 must come out before that point is repeated to make you a winner. If the point is rolled again before the 7 you lose.

Don’t Come Bet — The reversed Come Bet. After the come point has been established you win if it is a 2 or 3 and lose for 7 or 11. 12 is a tie and other dice rolls will make you win only if a 7 appears before them on the following throws.

Place Bets — This bet works only after the point has been determined. You can bet on a dice roll of 4, 5, 6, 8, 9 and 10. You win if the number you placed your bet on is rolled before a 7. Otherwise you lose. The Place Bets payoffs are different depending on the number you bet on. 4 or 10 will pay 9:5; 5 or 9 pays 7:5, and 6 or 8 pays 7:6. You can cancel this bet anytime you want to.

Field Bets — These bets are for one dice roll only. If a 2, 3, 4, 9, 10, 11, 12 is rolled you win. A 5, 6, 7 and 8 make you lose. Field Bets have the following different payoffs: 2 pays double (2:1) while 12 pays 3:1. Other winning dice rolls pays even (1:1).

Big Six, Big Eight Bets — Placed at any roll of dice these bets win if a 6 or 8 comes out before a 7 is rolled. Big Six and Big Eight are even bets and are paid at 1:1.

Proposition Bets — These bets can be made at any time and, except for the hardways, they are all one roll bets:

  • Any Craps: Wins if a 2, 3 or 12 is thrown. Payoff 8:1
  • Any Seven: Wins if a 7 is rolled. Payoff 5:1
  • Eleven: Wins if a 11 is thrown. Payoff 16:1
  • Ace Duece: Wins if a 3 is rolled. Payoff 16:1
  • Aces or Boxcars: Wins if a 2 or 12 is thrown. Payoff 30:1
  • Horn Bet: it acts as the bets on 2, 3, 11 and 12 all at once. Wins if one of these numbers is rolled. Payoff is determined according to the number rolled. The other three bets are lost.
  • Hardways: The bet on a hardway number wins if it’s thrown hard (sum of pairs: 1-1, 3-3, 4-4…) before it’s rolled easy and a 7 is thrown. Payoffs: Hard 4 and 10, 8:1; Hard 6 and 8, 10:1

House advantage
2 — 17%

Poker Rules

The Basics

Poker originated in the saloons of the Wild West and has probably the most game variants. It is played player against players and not just against the dealer as in Blackjack, and there is a lot of psychology involved during play. Poker takes a moment to learn and a lifetime to master.

Poker is played from a standard deck of 52 cards. Some variant games use multiple decks or add Jokers or Wild Cards.

The cards are ranked in descending order starting from the highest; Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace. Ace can be high or low. There are four suits; spadesheartsdiamonds and clubs, but no suit is higher than another.

Each player is dealt five cards and is called a hand. The hand highest in ranks wins. In some games there are Wild Cards or Jokers, which can be labelled whatever suit and rank the possessor wishes to.

The Ranking of Poker Hands

The ranking of poker hands based on probability starting from the highest are as follows.

There are 2,598,960 possible combinations of cards in a poker hand you can be dealt. In brackets below next to the ranking of hands, are 1st the number of possible hands of that rank in 2,598,960 possible combinations, and 2nd your chances of getting one in percentage probability:

 

  • Five of a Kind (with a Wild card or Joker)
  • Royal Flush (4 possible hands in 2,598,960. Chance to get one: 0.000154%)
  • Straight Flush (36 possible hands in 2,598,960. Chance to get one: 0.00139%)
  • Four of a Kind (624 possible hands in 2,598,960. Chance to get one: 0.0240%)
  • Full House (3744 possible hands in 2,598,960. Chance to get one: 0.144%)
  • Flush (5108 possible hands in 2,598,960. Chance to get one: 0.197%)
  • Straight (10,200 possible hands in 2,598,960. Chance to get one: 0.392%)
  • Three of a Kind (54912 possible hands in 2,598,960. Chance to get one: 2.11%)
  • Two Pair (123,552 possible hands in 2,598,960. Chance to get one: 4.75%)
  • Pair (1,098,240 possible hands in 2,598,960. Chance to get one: 42.26%)
  • High Card (1,302,540 possible hands in 2,598,960. Chance to get one: 50.12%)

 

Five of a Kind is only possible when using wild cards and is the highest possible hand. If more than one hand has five-of-a-kind, the higher rank wins; e.g. five Acesbeat five kings, which beat five queens, and so on.

Straight Flush is the best natural hand. A straight flush consists of five cards in sequence and of the same suit. An Ace high straight-flush is called a Royal Straight Flush or Royal Flush and is the highest natural hand.

Four of a Kind is a hand that contains of four cards of the same rank. The hand with the highest rank of four-of-a-kind beats other four-of-a-kind hands. If there are many wild cards, as used in some game variants, there could be two four-of-a-kind hands with the same rank. In this case, the hand with the higher ranking fifth card wins. This rule applies to hands that tie, such as a pair or two pairs. Dead heats split the pot.

Full House is a hand consisting of three-of-a-kind and a pair. Again, where Wild Cards are used, ties are compared first by the three-of-a-kind ranking, then the pair.

Flush is a hand consisting of cards that are all of the same suit in any order.

Straight is a hand consisting of 5 cards in sequence, such as 5-6-7-8-9. An Ace may either be high (A-K-Q-J-10) or low (A-2-3-4-5).

Three of a Kind is a hand similar to the four-of-a-kind hand, except that if the remaining two cards are a pair, then it becomes a Full House.

Two Pair is a hand that contains two pairs only.

Pair is a hand that contains one pair only.

High Card is a hand that is none of the above and is a weak hand. If no player has a pair or better, then the hand that contains the highest ranking card wins. If multiple players tie with the highest card, then the second highest card decides, followed by the third and so on.

Note on Wild Cards

How the wild card can be used depends on the game you are playing and the rules. A wild card can be defined as a joker or standard card that, by player agreement and/or dealer’s choice, can be used to represent any card desired.

When a joker is in play, it usually can only be used as an Ace or to complete a straight or flush. It cannot be used as a true wild card, for example, as a king to make KK75X play as three kings. When playing for low, the joker becomes the lowest rank not already held, so 864AX is played as 8642A, with the joker used as a deuce.

Wild cards add an additional hand, five of a kind, which normally ranks above a straight flush. They can also cause confusion when two players hold the same hand composed of different wild card combinations. The standard rules of poker do not distinguish between such hands, but some players prefer to rank hands using fewer wild cards above less ‘natural’ versions of the same hand.

Playing Poker

In most games players must ‘ante’ a nominal amount just to have the cards dealt. Once the cards are dealt, the betting starts. Players bet into the pot in the middle of the table and it is done in turn clockwise.

The player with the highest rank showing, is the first to speak and to bet. He can either bet or check. By saying ‘Check’, he passes the decision to bet to the next player who can also check. If all players check, then it is the end of the round. Everyone opens his cards and the highest hand wins.

Only after one player places a bet the real betting starts. Each player in turn can either ‘Call‘, ‘Raise‘ or ‘Fold‘. To fold is to pass or drop out of the round and not play. To call means willing to match the bet, and the same amount must be placed on the pot. To raise means to match the bet and add an extra bet.

Say you start with a $5 bet. If someone else raises $10, he puts $15 in the pot. When your turn comes again you need to add $10 difference to the pot to stay in the game, and if you want you can also raise or even say ‘Pot‘. Pot is a raise to the maximum, which means to bet the same amount as the total money available in the pot.

If there are no more raises and all the cards have been dealt, then it is the end of the round. Everyone opens his closed cards and the highest hand wins the pot.

 

Roulette Table Layouts

Various roulette tables and layouts: American, European, French, English, the new Roulite version, La Boule and CAMMEGH spread-bet roulette:

American and European roulette table layout, bets and payouts
(See additional information below

)American Roulette 0 — 00

(The European version has one 0 only)

Inside bets: (also called layout bets)

A — 1 number, Straight up 35:1

B — 2 numbers, Split 17:1

C — 3 numbers, 3 Line 11:1

D — 4 numbers, 4 Corner 8:1

E — 5 numbers, 1st Five 6:1 (double zero roulette table)

* E — 4 numbers, 1st Four 8:1 (single zero roulette table — not shown)

F — 6 numbers, 6 Line 5:1

Outside bets:

G — 12 numbers, Column 2:1

H — 12 numbers, Dozen 2:1

J — 24 numbers, Split Columns 1:2
(Allowed in UK casinos. Some casinos may not allow it.)

K — 24 numbers, Split Dozens 1:2
(Allowed in UK casinos. Some casinos may not allow it.)

Even/Odd — Pays even money 1:1

Red/Black — Pays even money 1:1

1-18/19-36 (also called Low/High) — Pays even money 1:1

The word «roulette» is french for «small wheel». The original roulette game was also known as «French Roulette» and it literally took over the European gambling scene in the early 18th century. Today almost all French Roulette tables around the world have been replaced by a European version of the American Roulette.

The American and the European roulette table layouts are practically the same, the main difference is that the European table has one zero position (0) and the American table has two zero positions (0, 00). The other major difference is the sequence of the numbers on the roulette wheel. They are totally different.

The French roulette too has one zero only, but the table layout is slightly different and wider (see picture of table layout below), and there are no individual coloured chips for the players, cash chips are used. Also, a stick is used by the dealer and stickman to announce the winning number, to collect the chips from the table and to pay the winners, which makes the game slower than the American version.

In the American and European roulette individual coloured chips are used for each player and after the outcome the losing chips are collected from the table by hand and the winnings are paid by hand. Play is much faster than the French roulette.

In French casinos «American Roulette» means a roulette game with double zeros (0, 00 — on the table layout and on the wheel), the same as used in the USA. The American roulette with one zero (or the European version) is referred to as English Roulette to distinguish it from the double-zero American Roulette and to emphasize that it has one zero only (as used in the UK).

However, in many countries (including the UK) the single-zero European roulette is called American Roulette to distinguish it from the French roulette table layout and for the manner the game is played. In some African countries they call it ‘Roulette with French numeration on American table’.

To sum up:

  • American Roulette can have a single zero or a double zero, but the manner it is played is the same for both, and play is faster than French Roulette. Apart from the zero positions, the table layout is the same. The other major difference is in the roulette wheel, the sequence of the numbers on the wheel is totally different.
  • European Roulette, a term mostly used in the USA, is roulette with a single zero regardless of the table layout, could refer to either the American Roulette with a single zero or to the French Roulette as both use the same type of roulette wheel with the same sequence of numbers.
  • French Roulette is known everywhere as French Roulette, has a single zero, a wide table layout and have Stickmen that handle the chips.
  • American Roulette in USA casinos and in French casinos is referred to the American Roulette with double zeros (0, 00).
  • American Roulette in non-US and non-French casinos (for example: in United Kingdom casinos) is referred to the American Roulette with a single zero. In some European casinos the American single zero roulette is called Fair Roulette.
  • English Roulette, a term commonly used in French casinos, is referred to the American Roulette with a single zero, as used in United Kingdom casinos.

French roulette table layout

(The odds and payouts are as above)

Inside bets:
A — 1 number, Straight up.
B — 2 numbers, Split.
C — 3 numbers with 0 and 3 Line.
D — 4 numbers with 0 and 4 Corner.
E — 6 numbers, 6 Line.

Outside bets:
F — 12 numbers, Column.
G — 12 numbers, Dozen.
H — Manque/Passe, 1-18/19-36 (Low/High).
I — Pair/Unpair (Even/Odd).
J — Noir/Rouge (Black/Red).

Finales — A type of group bets on numbers ending with the same digit. Examples:

 

  • Final 7 means bet on the numbers 7, 17 and 27 straight up (three chips).
  • Final 2 means bet on the numbers 2, 12, 22 and 32 straight up (four chips).
  • Final 2-5 means split bets on the numbers 2/5, 12/15, 22/25 and 32/35 (four chips).

 

The table layout on the French version of roulette is different from the American style roulette table shown above. The main difference is in the position of the side bets (outside bets). The side bets on the French table are split in two and run along both sides of the table layout. Each side bet is given its French name and sometimes also its English translation underneath.

Roulette Announced Bets or Call Bets (Used in French roulette tables and in some European casinos with single-zero wheel roulette tables. Common in most UK casinos with single-zero wheel American style roulette tables.)

These bets consist of a group of numbers and there are 5 types:

Number Neighbours bet/Neighbors bet (Voisin du Nombre): 5 chips bet on a number which covers the number itself and the two numbers on either side of it on the roulette wheel.

Zero Neighbours bet (Voisins du Zero): 9 chips bet covers Zero plus seven numbers on right, and nine numbers on left, 0/2/3 + 25/26/28/29, each with 2 chips, 4/7 + 12/15 + 18/21 + 19/22 + 32/35, each with 1 chip.

A Third section of the Wheel bet (Tiers du Cylindre): 6 chips split bets cover numbers from the 33 to the 27 on the roulette wheel, 5/8 + 10/11 + 13/16 + 23/24 + 27/30 + 33/36, each with 1 chip.

Full Orphans bet (Orphelin Plein): 8 chips bet covers 0 + 6 + 9 + 14 + 17 + 20 + 31 + 34, each with 1 chip.

Orphans Split bet (Orphelin Cheval): 5 chips bet covers numbers 6/9 + 14/17 + 17/20 + 31/34, each with 1 chip split bets, and number 1 with 1 chip bet.

Roulite or Roulight table layout

Roulite or Roulight is the modern variety of Roulette. A table game that has been developed in the first instance by specialists at the Wiesbaden Casino, Wiesbaden, Germany.

The game is dynamic and very fast. Players, who like to play sectors and neighbours love it. Bets can only be placed on full numbers (staight up), on two connected numbers (split), neighbours of numbers and sections of the wheel. No outside bets.

La Boule table layout and wheel

Boule or La Boule is a simple and fast game that is similar to Roulette, popular in French casinos and can now be played online.

The game features a table and a wheel with only 9 numbers and 3 different colours. The wheel is spun and a small rubber ball bounces around the wheel before settling into one of the coloured holes to determine the outcome.

Betting will be familiar to Roulette players with the table layout providing a range of betting options. Players can place a bet on Red or Black, Odd or Even, High or Low, or on individual numbers of the wheel.

The number 5, coloured yellow, plays in a similar way to the zero (0 or 00) in normal Roulette. You can bet on it like any other individual number, but if the number 5 is spun then only the bets on 5 win and all other bets lose.

Because there are less numbers in Boule, the chances of spinning a 5 are greater than a zero being spun in normal Roulette, which makes the house edge of La Boule higher than Roulette.

If you bet on the winning number then you are paid 7:1, which is the payout for all bets on individual numbers, and 1:1 on all other bets.

CAMMEGH spread-bet roulette table layout and display board

Spread-bet roulette is a unique CAMMEGH (cammegh.com) concept adding seven roulette side bets, offering the players the chance to win high payouts with one spin of the wheel (also increased house edge to the casino). Seven additional betting circles are added to the regular table layout, located among the outside bets as shown on the photo below.

How it works: A set of electronic numbers, independent from the roulette wheel numbers, act as a secondary wheel on the electronic billboard display along with a set representing the actual roulette wheel numbers, forming two concentric rings spinning in opposing directions, as shown on the billboard display photo below.

When «no more bets» is announced, the two rings on the display stop, randomly aligning the two sets of numbers. This takes place before the ball on the actual roulette wheel comes to a stop and lands on the winning number.

When the ball stops, the corresponding winning number on the display ring is then paired with its aligning electronic number. The sum of these paired numbers determines the spread-bet result. The billboard display continuously shows the electronic number results alongside the regular roulette number results (see photo below, on the left side of the display).

 

Blackjack Rules

Rules and how to play Blackjack:

The basics

The object of the blackjack game is to accumulate cards with point totals as close to 21 without going over 21. Face cards (JacksQueens and Kings) are worth 10 points. Aces are worth 1 or 11, whichever is preferable. Other cards are represented by their number.

If player and the House tie, it is a push and no one wins. Ace and 10 (Blackjack) on the first two cards dealt is an automatic player win at 1.5 to 1, unless the house ties. A player may stand at any time.

Playing blackjack

To win you need to beat the dealer without busting. You bust when your cards total to more than 21 and you lose automatically. The winner is whoever has closest to a total of 21. You reach 21 by adding up the values of the cards.

The blackjack table seats about 6 players. Either six or eight decks of cards are used and are shuffled together by the dealer and placed in a card dispensing box called ‘Shoe’.

Before receiving any cards players must place a wager. Then the players are dealt two cards face up. The dealer gets one face up, one face down. Each player in turn either stays or takes more cards to try and get closer to 21 without busting. Players who do not bust wait for the dealer’s turn. When all the players are done, the dealer turns up the down card. By rule, on counts of 17 or higher the dealer must stay; on counts of 16 or lower the dealer must draw.

If you make a total of 21 with the first two cards (a 10 or a face and an Ace), you win automatically. This is called ‘Blackjack’. If you have Blackjack, you will win one and one-half times your bet unless the dealer also has Blackjack, in which case it is a Push or a Tie (or a Stand-off) and you get your bet back.

The remaining players with a higher count than the dealer win an amount equal to their bet. Players with a lower count than the dealer lose their bet. If the dealer busts, all the remaining players win. There are other betting options namely Insurance, Surrender, Double Down, Even Money and Split.

  • Insurance: side bet up to half the initial bet against the dealer having a natural 21 — allowed only when the dealer’s showing card is an Ace. If the dealer has a 10 face down and makes a blackjack, insurance pays at 2-1 odds, but loses if the dealer does not.
  • Surrender: giving up your hand and lose only half the bet.
  • Early Surrender: surrender allowed before the dealer checks for blackjack.
  • Late Surrender: the dealer first checks to see if he has blackjack. If he does, surrender is not permitted.
  • Double Down: double your initial bet following the initial two-card deal, but you can hit one card only. A good bet if the player is in a strong situation. Most casinos will allow you to double down on any two cards. Some casinos will let you double down after splitting and some will limit your doubling down to hands that total ten or eleven. However, there is one condition: When you double down, you must take one additional card and you cannot receive more than one.
  • Even Money: cashing in your bet immediately at a 1:1 payout ratio when you are dealt a natural blackjack and the dealer’s showing card is an Ace.
  • Split Hand: split the initial two-card hand into two and play them separately — allowed only when the two first cards are of equal value. Use each card as the start to a separate hand and place a second bet equal to the first.
  • Hard Hand: A hand without an Ace, or with an Ace valued at 1 is said to be Hard in that it can only be given one value, unlike a Soft Hand. (You can value an Ace 1 or 11 to suit you).
  • Soft Hand: A hand that contains an Ace counted as 11 is called a Soft Hand.

House advantage (approximate, may vary with different rules)
Without basic strategy 7% average.
With basic strategy 0.5% or less.
Card counting can reverse the advantage up to 1% to the player.

Some blackjack variations

Using different number of decks: all other conditions being the same, as a general rule the fewer the decks, the better for the player.

Allowing the dealer to hit a soft 17: a disadvantage to the player. It gives the dealer a chance to improve.

Allowing a double down after splitting pairs: can be advantageous to the player if used wisely.

Allowing re-splitting of Aces: a clear advantage to the player.

No dealer hole card: common on cruise ships, this variation is a disadvantage to the player. The dealer does not deal himself a second card until the players have played and they can lose the doubles and splits.

Las Vegas and Atlantic City variants

Las Vegas blackjack:
Las Vegas games are played with two decks and the House must hit on hands less than soft 17 (17 involving an Ace) and must stand on hands of 17 or greater.

Atlantic City blackjack:
Atlantic City games are played with four decks and the House must hit on 16 and stand all 17’s.

Perfect Pairs blackjack

Perfect Pairs is a blackjack side bet. It can be played on a standard blackjack table and does not require the main game rules to be changed. All Perfect Pairs wagers are decided and dealt with at the completion of the initial deal.

Perfect Pairs bets are made prior to any cards being dealt and must be supported by a regular Blackjack bet on the same betting box. A Perfect Pairs bet wins if the first two cards dealt to a players Blackjack hand are a pair and it loses if they are not a pair.

There are 3 different types of pairs and the payout odds vary accordingly:

  • Mixed pair (A pair that is made up of 1 red suited card and 1 black suited card — example 2 of clubs + 2 of hearts)
  • Coloured pair (A pair that is made up of 2 same cards of the same colour but are of different suits — example 6 of clubs + 6 of spades) example 8 of spades + 8 of clubs)
  • Perfect pair (An identical pair — example K of diamonds + K of diamonds)

Perfect Pairs rules

  • A player may place a Perfect Pairs wager on any box on which the player has placed a Blackjack wager
  • A Perfect Pairs wager must be placed before any cards in the round of play are dealt
  • A Perfect Pairs wager wins if the first 2 cards dealt to the player are a pair
  • A Perfect Pairs wager loses if the first 2 cards dealt to the player are not a pair
  • Winning Perfect Pairs wagers must be paid as per the displayed paytable
  • After each player has been dealt the first 2 cards, the dealer must take all losing Perfect Pairs wagers and make a payout to each player who has a winning Perfect Pairs wager
  • The dealer then goes on to deal with each player in the usual way for Blackjack

Perfect Pairs payouts

  • Perfect Pair pays 30 to 1
  • Coloured Pair pays 10 to 1
  • Mixed Pair pays 5 to 1

The house edge on Perfect Pairs blackjack side bet is 6.76%.

21+3 — Blackjack and Three-card poker side game

Play Blackjack and 3-card Poker at the same time. 21+3 is a European-style Blackjack game with a high-paying side bet opportunity similar to the very popular Pairs Plus bet in the Three Card Poker game. No special poker skill is required.

The 3-card side bet, which pays relative to the combination of your first two cards and the dealer’s up card, is optional. You receive two cards, both face up, and, the Dealer receives one face up card. If you made a 3-card bet and these first three cards form a winning outcome, you are immediately paid according to the side bet pay table. This side bet is independent of your subsequent Blackjack play.

 

Roulette Rules

Rules and how to play Roulette:

Roulette was first played in France back in the 17th century. It is now one of the most popular European gambling games and Monte Carlo in Monaco is a well known and famous casino centre for playing roulette.

The Basics
Players, usually up to eight, play against the House represented by the croupier also called the dealer, who spins the roulette wheel and handles the wagers and payouts. In the European roulette and French roulette version, the wheel has 37 slots representing 36 numbers and one zero. In the USA most roulette wheels have two zeros and therefore 38 slots.

Each player buys-in a different coloured chips so their bets don’t get mixed up. At the end of play, if you won, you exchange back the colorued chips with cash chips. These are special chips with the value amount imprinted on them. There are several denominations in various colours. You then take these chips to the cash desk where they will give you actual cash money in exchange.

To play roulette, you place your bet or bets on numbers (any number including the zero) in the table layout or on the outside, and when everybody at the table had a chance to place their bets, the croupier starts the spin and launches the ball. Just a few moments before the ball is about to drop over the slots, the croupier says ‘no more bets’. From that moment no one is allowed to place — or change — their bets until the ball drops on a slot. Only after the croupier places the dolly on the winning number on the roulette table and clears all the losing bets you can then start placing your new bets while the croupier pays the winners. The winners are those bets that are on or around the number that comes up. Also the bets on the outside of the layout win if the winning number is represented.

The House advantage
On a single zero roulette table the House advantage is 2.7%. On a double zero roulette table it is 5.26% (7.9% on the five-number bet, 0-00-1-2-3). The House advantage is gained by paying the winners a chip or two (or a proportion of it) less than what it should have been if there was no advantage.

The ‘En Prison’ rule
A roulette rule applied to even-money bets only, and by some casinos (not all). When the outcome is zero, some casinos will allow the player to either take back half his/her bet or leave the bet (en prison = in prison) for another roulette spin. In the second case, if the following spin the outcome is again zero, then the whole bet is lost.

The ‘La Partage’ rule
The la partage roulette rule is similar to the en prison rule, only in this case the player loses half the bet and does not have the option of leaving the bet en prison for another spin. This refers to the ‘outside’ even-money bets Red/Black, High/Low, Odd/Even and applies when the outcome is zero. Both the La Partage and the En Prison roulette rules essentially cut the casino edge on the ‘even-money bets’ in half. So a bet on Red on a single-zero roulette table with the la partage rule or the en prison rule has a 1.35% House edge and one on a double-zero roulette table has a House edge of 2.63%.

The payouts
A bet on one number only, called a straight-up bet, pays 35 to 1. (You collect 36. With no House advantage you should collect 37 (38 in the USA on double zero roulette wheels).
A two-number bet, called split bet, pays 17 to 1.
A three-number bet, called street bet, pays 11 to 1.
A four-number bet, called corner bet, pays 8 to 1.
A six-number bet, pays 5 to 1.
A bet on the outside dozen or column, pays 2 to 1.
A bet on the outside even money bets, pays 1 to 1.

Object of the game
To win at roulette the player needs to predict where the ball will land after each spin. This is by no means easy. In fact, luck plays an important part in this game. Some players go with the winning numbers calling them ‘hot’ numbers and therefore likely to come up more times. Others see which numbers did not come up for some time and bet on them believing that their turn is now due. Some players bet on many numbers to increase their chances of winning at every spin, but this way the payout is considerably reduced. Other methodical players use specific roulette systems or methods, money management systems, or both.

French roulette rules

The French roulette rules are very much like the European roulette rules. It has the same 37 numbered wheel with one zero but a different table layout for the outside bets. See Table layout.

The player odds in French roulette are the same as in European roulette (only one zero) and better than the odds in American roulette (two zeros). The players loose only 50% of their even-money bets when the outcome is zero, known as the ‘La Partage’ rule.

The object of the game is still the same — to predict which number out of possible 37 the ball will land on. And of course, they speak French. Below are the English and equivalent French terms for the various roulette bets:

Inside bets

  • One number Straight up = En plein
  • Two numbers Split Bet = Cheval
  • Three numbers Street Bet = Transversale
  • Four numbers Corner = Carre
  • Six numbers Line Bet = Sixainne

Outside bets

  • Twelve numbers Column = Colonne
  • Twelve numbers Dozen = Douzaine
  • Red or Black = Rouge, Noir
  • Even or Odd = Pair, Impair
  • Low or High numbers = Manque, Passe

Canasta Roulette

In Costa Rica some casino table games have different names, others have different names and different rules. Roulette in Costa Rica casinos is called «Canasta» and is played with a double-zero layout. However, instead of using a roulette wheel the winning number is selected from a circular wire cage with numbered balls similar to the one used in bingo halls.

California Roulette

The difference between California casinos and Vegas (and other) casinos is the way roulette and craps are played.

In California it is against the rules and regulations to have a roulette wheel that is spun and to have a ball drop decide which number is the winning number on the wheel. It is also against the state rules and regulations to throw dice to decide the outcome of a game.

In 2004, California legalized a form of roulette known as California Roulette. By law, the game must use cards and not slots on the roulette wheel to pick the winning number.

There are at least two variations. In some casinos, the dealer spins a wheel containing 38 cards from 1 to 36, plus 0 and 00, and after betting is closed, stops the wheel; a pointer identifies the winning card, which the dealer removes and shows to the players.

In the Cache Creek casino in northern California, a wheel resembling a traditional roulette wheel is used, but it has only alternating red and black slots with no numbers. As the ball is spinning, the dealer takes cards from a shoe and places two of them face down on the table in red and black rectangles. When the ball lands in a red or black slot, the card in the corresponding rectangle is turned over to reveal the winning number.

Did you know?

In every casino it is customary that the croupier starts the first round/spin of the day with the ball lying in the number slot of the date of that day. This obviously excludes the numbers 32, 33, 34, 35, 36 and 0.